Paris Hall
- Adjunct Instructor College of Communication and Media
- Research Associate - VR College for Community Health
- hallp@montclair.edu
Biography
Paris Hall is a CG Generalist and Technical Director working in VFX for Commercials. You've seen his work as a CG Lead, and Lighting TD on notable projects for Volkswagen, Google, xfinity, Delta, Mercedes, Netflix and 20th Century Fox. Students may recognize him as the Professor of Intro to Unity for Game Dev II at Montclair State University.
Research
Tools of choice:
I render with Arnold, Karma, Renderman and Cycles.
I animate, assemble and simulate in Maya, Blender and Houdini.
I comp in Nuke and Resolve.
I develop content or apps in Unity and Unreal.
Media Expertise
Tools of choice:
I render with Arnold, Karma, Renderman and Cycles.
I animate, assemble and simulate in Maya, Blender and Houdini.
I comp in Nuke and Resolve.
I develop content or apps in Unity and Unreal.